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  1. Essential Mathematics for Games and Interactive Applications (Inbunden)

    av

    James M. Van Verth, Lars M. Bishop

    ISBN: 9780123742971 - UTGIVEN: 200806

    Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as c[...]

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    från 629.00 kr
  2. Interactive Storytelling for Video Games (Häftad)

    av

    Josiah Lebowitz, Chris Klug

    ISBN: 9780240817170 - UTGIVEN: 201104

    What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences[...]

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    från 336.00 kr
  3. Writing Interactive Music for Video Games (Häftad)

    av

    Michael Sweet

    ISBN: 9780321961587 - UTGIVEN: 2014-09

    "This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition." -Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios All You Need to Know to Create Great Video Game Music Written by the developer of Berklee Sc[...]

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    från 295.00 kr
  4. Virtual Character Design for Games and Interactive Media

    ISBN: 9781466598195 - UTGIVEN: 2015-05

    While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connecti[...]

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    från 639.00 kr
  5. Essential Mathematics for Games and Interactive Applications

    ISBN: 9781482250923 - UTGIVEN: 2015-10

    Expert Guidance on the Math Needed for 3D Game Programming Developed from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to prope[...]

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    från 1236.00 kr
  6. ESL Games for the Classroom: 101 Interactive Activities to Engage Your Students with Minimal Prep (häftad)

    ISBN: 9781641521093 - UTGIVEN: 2018-09

    Motivate your students to learn English with quick set-up, interactive activities from ESL Games for the Classroom.Every moment of class time counts. To fill class time productively, ESL Games for the Classroom offers effective ESL games that engage students with little or no prep work.Quick and eas[...]

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    från 0.00 kr
  7. Kivy - Interactive Applications and Games in Python Second Edition

    ISBN: 9781785286926 - UTGIVEN: 2015-06

    If you are a Python developer who wants to create exciting and dynamic UI/UX applications that are compatible with multiple platforms, then this is the book for you. No prior experience with Kivy is required, although you should be familiar with Python and have a fair understanding of software engin[...]

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    från 398.00 kr